League 2 - Gideon/Hideout

By chardfarley

Standard Deck

0

$15.00

Moff Gideon, Formidable Commander

Moff Gideon, Formidable Commander

Death Watch Hideout

Death Watch Hideout

Decklist


Ground units

3 x
Salacious Crumb, Obnoxious Pet
3 x
Guavian Antagonizer
3 x
Snowtrooper Lieutenant
3 x
Incinerator Trooper
3 x
General Tagge, Concerned Commander
3 x
Phase-III Dark Trooper
3 x
Cell Block Guard

Space units

3 x
Outland TIE Vanguard
3 x
Kihraxz Heavy Fighter
3 x
Gideon's Light Cruiser, Dark Troopers' Station

Events

3 x
Give In to Your Anger
3 x
Moment of Glory
3 x
Remnant Reserves

Upgrades

3 x
Ruthlessness
3 x
Hotshot DL-44 Blaster
3 x
Armed to the Teeth
3 x
Vambrace Flamethrower

Description

This deck is part of my personal league format, where all cards in a set are divided among leaders, then the decks play each other. It's only competitive through that lens, and to the extent that cards should or should not be played, know almost all cards in every set are played. This is where the deck building started to feel thin. Gideon was the fifth of eight decks built for the first League 2 season. Because many of the most powerful cards were gone (specifically, ground units), this deck really had to lean into its Leader's ability: buffing units that cost three or less. To complement those, there are a lot of units and a few events that can raise their power for a single-turn onslaught.

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